

Set in the land of Orsterra, the Order of the Sacred Flame believed their world was created by thirteen deities. When the counter is depleted, they enter a stunned state where they can receive more damage and lose a turn. Enemies have a shield counter that lowers whenever they are attacked with a weapon or element they are weak against. A Boost Point is not gained the turn after using them. During their turn, a player can use up to three Boost Points to boost a command, allowing their character to attack multiple times, raise their defense, or increase the potency of an ability. Each party member receives a Boost Point at the end of every turn, of which they can store up to five at a time. The game features a turn-based battle system, in which the player can attack using different kinds of weapons or elemental attacks, as well as use abilities and items. For example, the Warrior Olberic and the Hunter H'aanit can challenge characters the Scholar Cyrus and the Apothecary Alfyn can inquire about certain bits of information that can be used for completion of quests or in the form of hidden items the Merchant Tressa and the Thief Therion can acquire items directly from NPCs and the Cleric Ophilia and the Dancer Primrose can guide NPCs and use them as guest summons. When the player loses enough reputation in a given town, they can no longer use their Path Actions on any NPCs in that town.

Any other character not chosen as the protagonist may be recruited at their starting locations.Įach player character has a unique "Path Action" command that can be used when interacting with NPCs that are divided into two categories: Noble, the ability's effectiveness dependent by the character's level or amount of in-game currency, and Rogue, which has a risk of its user losing credibility upon other NPCs. Once a protagonist character is chosen, they cannot be removed from the active party until their story arc, which consists of four chapters, is concluded. Each character is paired with a distinct character class ("job"). Players start the game by choosing a protagonist from one of eight adventurers, each of whom begins their journey in different parts of the world.

Octopath Traveler is a role-playing game that sports a graphical aesthetic known as "HD-2D", defined by the developers as combining retro Super NES-style character sprites and textures with polygonal environments and high-definition effects. Package Coordinators: Hasaki Hishida (Toyokasei Co., Ltd.), Kazuki Okano (Toyokasei Co., Ltd.Octopath Traveler features an aesthetic termed "HD-2D" by the developers. Production Desks: Mino Iizuka, Tomoe Saito, Hayato Ota, Tomomi Matsuo (Office Bolero) Promotion Coordinators: Miki Otani, Seitaro Tanaka, Koshiro Yamada, Keisuke Kato, Saki Imamoto, Lisa Haradaĭigital Content Coordinators: Noriko Miyazaki, Hikaru Suzuki

Production Assistants: Shohei Negishi, Yuzo Ishida Production Coordinators: Haruka Yoshida, Tatsuya Ueno Media & Arts Business Division Music Entertainment Group: Special Thanks: Natsumi Miwa, Yasuaki Arai, Wako Yokoyama, Takashi Tokita, Meri Matsumoto, Megumi Tanaka, Naofumi Matsushita, Yuta Hase, Taigi Mimuro, Tatsuaki Urushihara, Hirotaka Matsumoto OCTOPATH TRAVELER Project Staff (SQUARE ENIX Team Asano): Music Engraver: Takaaki Nakagawa (Tr.1, 6, 7)Ĭoordinate Manager: Yoshiyuki Suzuki (IMAGINE) Recording & Mixing Engineer: Hiroyuki AkitaĪssistant Recording Engineer: Ayami Saito Violin: ATSUKI YOSHIDA (Tr.1-3, 6, 7), Natsumi Okimasu (Tr.3-7), Sena Oshima (Tr.1)Ĭello: Kirin Uchida (Tr.1, 5-7), Masateru Nishikata (Tr.2-4)Įlectric Guitar: Masahiro"Godspeed"Aoki (Tr.5-7), Seku (Tr.5, 6), Ren (Tr.7) Original Music Composer: Yasunori NishikiĪrrangers: Yuya Mori (Tr.1-5), Yasunori Nishiki (Tr.6, 7) Pre-released at the OCTOPATH TRAVELER Break, Boost and Beyond event that took place on Jat Olympus Hall Hachioji.
